If you follow my writing you might find it ironic that, despite my hatred of all things Stonehorn Dignitary, I really love Turbo Fog strategies. I think it comes down to the fact that while both seek to disrupt the combat step, Turbo Fog has far more fail cases than Flicker Tron. This is probably because it actually plays fair Magic and is far more constrained on resources.
Most builds of Turbo Fog include Jace’s Erasure as a win condition to help speed along the natural process. Combobuilder even includes Muddle the Mixture – a common tutor for the enchantment – in their build. But instead of Erasure they are running three copies of Stream of Thought which seems awesome. Stream has the advantage of shuffling key cards back into your library and in the late-game it comes in with Replicate.
This build also benefits from four maindeck copies of Weather the Storm. Normally you could beat a Turbo Fog deck by dealing non-combat damage (we see you Burn). Weather the Storm not only provides additional insurance against creature combat, but it also makes it that much harder to be bludgeoned by a barrage of bolts.
If I were looking to make changes to this deck I would consider adding a few lands. This feels like a deck that wants to ensure it hits enough land drops to be able to counter something and then fog the same turn cycle. While Fog might help, it is the only single mana combat nullifier in the deck and there are only two copies total.