October 21-22 Pauper Weekend Recap

I use a few different metrics when looking at the Top 32 metagame. The first is just Raw Volume. The second is Win+, which takes the sum of all wins at X-2 or better in the Swiss and assigns a score; Win+ is helpful in measuring a deck’s Swiss round performance. K-Wins takes all of a deck’s wins and subtracts its losses, Top 8 inclusive; this helps to give a measure of overall performance. The final pair is call Meta Score and Meta Score Above Replacement, which takes the average of Win+ and K-Win to try and position an archetype against its field. This number helps to provide the most robust image of a deck’s performance.

October 21 and October 22 Pauper Challenge Top 32 metagame

Any conversation about the last weekend in Pauper needs to start with Beicodegeia’s absurd run as of late. They have taken first (either through an outright victory or an agreed upon split) in seven of the last ten Challenges with four different strategies. During that stretch folks have calculated Beicodegeia’s win rate at around 70%, which borders on obscene. Not only are they a fantastic player, but they also have a stellar read on the metagame.

2 Swamp
1 Echoing Decay
3 Ninja of the Deep Hours
3 Brainstorm
4 Snuff Out
1 Bojuka Bog
2 Preordain
10 Island
1 Devour Flesh
2 Gurmag Angler
1 Spell Pierce
4 Augur of Bolas
3 Faerie Seer
1 Suffocating Fumes
2 Cast Down
2 Thorn of the Black Rose
4 Spellstutter Sprite
1 Obscura Storefront
1 Agony Warp
4 Contaminated Aquifer
4 Lorien Revealed
4 Counterspell

Sideboard
1 Okiba-Gang Shinobi
1 Dispel
3 Blue Elemental Blast
1 Murmuring Mystic
3 Hydroblast
1 Suffocating Fumes
1 Unexpected Fangs
1 Thorn of the Black Rose
1 Arms of Hadar
2 Chainer's Edict

This weekend Beicodegeia took down both Challenges with 74 of the same cards in their deck. The biggest difference was on Saturday they used two copies of Arms of Hadar in their sideboard and on Sunday they cut a copy for Okiba-Gang Shinobi. And this shift is emblematic of the bigger change in the Pauper metagame over the past few weeks.

The driving forces in the metgame for the first portion of Wilds of Eldraine season have been aggressive strategies. Glitter Affinity and Kuldotha Red clearly fall on the aggressive side of the spectrum. Blue Terror is not an aggro deck per se but it is hardly a control deck. Instead it wants to churn to large threats and protect them once they hit the board instead of dragging the game out forever. Three weeks ago CawGate began to emerge as the best deck of the moment and as a result aggressive strategies began to struggle. And now what comes back to roost?

Faeries.

Dimir Faeries is one of the premier “fair” decks in the format and it is well positioned to prey on other control strategies that are trying to beat the beatdown decks. After Counterspell other control decks have started to lean on Dispel and Spell Pierce to round out their interactive suite. And you know what dodges them both? Spellstutter Sprite. Combine that with the ability to see a ton of cards and you have deck primed to prey on the other prevalent “control” decks of the day while packing enough removal to hold its own against aggro. And if the switch from Arms to Shinobi is any indication, control is on the rise while aggro has taken a step back.

The next question that presents itself goes something like this: can this last? Has Pauper again reached a state where aggressive strategies are not at the tip-top of the metagame and are instead merely another good option? Have solutions been found to slow things down enough for other decks and ideas to take hold?

Does it matter?

What I mean is, if the meta is changing at the top but it is familiar faces taking over, is that a good change? This goes to the core of non-rotating formats. In some sense, having Faeries be a viable strategy again is a Good Thing in that having stable staples can provide a sense of security. In another very real way, it can be disheartening to see new gods toppled only for old titans to take their place.

In the micro, next week I would focus on building something resilient that does not fold to Snuff Out (nor need it as a key piece of the deck’s structure). Orzhov Ephemerate could be well positioned as it can match Dimir’s value while playing to the board, but Mono White Aggro could sneak in and find the middle road between lingering aggressive tendencies and the rising tide of control.

I want to take a moment to thank all my Patrons – both old and new. I am going to do my level best to keep providing you with the kind of content that brought you here in the first place. If you are interested in supporting my work, rewards for my Patreon start at just $1 and every little bit helps.

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Pauper League Highlights – October 18

The league results went live a little later than usual

2 Prismatic Strands
2 Ancient Den
1 Great Furnace
2 Guardian of the Guildpact
4 Lightning Bolt
4 Squadron Hawk
3 Galvanic Blast
4 Kor Skyfisher
3 Brainstorm
4 Thraben Inspector
4 Sacred Cat
1 Navigator's Compass
2 Mountain
2 Dawnbringer Cleric
4 Experimental Synthesizer
4 Basilisk Gate
4 Citadel Gate
4 Cliffgate
1 Heap Gate
1 Sea Gate
2 Bitter Reunion
2 Plains

Sideboard
3 Pyroblast
3 Dust to Dust
1 Red Elemental Blast
1 Electrickery
2 Hydroblast
1 Seal of Cleansing
1 Dawnbringer Cleric
2 Breath Weapon
1 Campfire

Let’s start off with this take on Jeskai Gates. This deck is wild and I worry it’s trying to do too much. While it has a ton of way to generate artifacts I worry it is not enough to support Galvanic Blast. I wonder if moving to an Ash Barrens mana base and moving some cards around could support Unholy Heat as a secondary removal spell. I also am not the biggest fan of Navigator’s Compass in general but I can see the utility in a heavy red metagame.

4 Ninja of the Deep Hours
4 Spellstutter Sprite
3 Mutagenic Growth
4 Snap
3 Faerie Seer
4 Faerie Miscreant
4 Of One Mind
3 Brinebarrow Intruder
18 Snow-Covered Island
1 Lose Focus
4 Counterspell
4 Moon-Circuit Hacker
2 Spell Pierce
2 Snaremaster Sprite

Sideboard
1 Steel Sabotage
4 Blue Elemental Blast
1 Dispel
3 Jace's Phantasm
2 Hydroblast
4 Annul

There’s nothing special about this Faeries list but I want to talk about the sideboard. Jace’s Phantasm is an inspired choice as a way to fight against all the Tolarian Terror/Cryptic Serpent decks running around. An early Phantasm can get out of hand quickly. While this strategy might not work as well against Dimir and Izzet stripes, the Phantasm can apply real pressure to the mono-blue versions of the deck.

2 Swamp
8 Island
1 Dimir Aqueduct
2 Agony Warp
4 Snuff Out
2 Bojuka Bog
3 Preordain
1 Drown in Sorrow
4 Brainstorm
1 Chainer's Edict
2 Spell Pierce
2 Murmuring Mystic
4 Augur of Bolas
1 Suffocating Fumes
2 Cast Down
2 Thorn of the Black Rose
4 Counterspell
2 Ponder
2 Maestros Theater
3 Tolarian Terror
4 Contaminated Aquifer
4 Lorien Revealed

Sideboard
2 Nihil Spellbomb
4 Blue Elemental Blast
1 Drown in Sorrow
2 Chainer's Edict
1 Murmuring Mystic
1 Hydroblast
1 Suffocating Fumes
2 Unexpected Fangs
1 Thorn of the Black Rose

I love what Beicodegeia is doing here. Slowing down the Dimir Terror shell to be a more true control deck, this list leans more into the removal available in black and the late game power of Murmuring Mystic and Thorn of the Black Rose to slam the door after biding time early. I do wonder if this deck has enough to stymie the red decks but the pilot here is one of the best Pauper players right now so I’m inclined to believe it’s a solid choice.

I want to take a moment to thank all my Patrons – both old and new. I am going to do my level best to keep providing you with the kind of content that brought you here in the first place. If you are interested in supporting my work, rewards for my Patreon start at just $1 and every little bit helps.

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October 14-15 Pauper Weekend Recap

I use a few different metrics when looking at the Top 32 metagame. The first is just Raw Volume. The second is Win+, which takes the sum of all wins at X-2 or better in the Swiss and assigns a score; Win+ is helpful in measuring a deck’s Swiss round performance. K-Wins takes all of a deck’s wins and subtracts its losses, Top 8 inclusive; this helps to give a measure of overall performance. The final pair is call Meta Score and Meta Score Above Replacement, which takes the average of Win+ and K-Win to try and position an archetype against its field. This number helps to provide the most robust image of a deck’s performance.

October 14 and October 15 Challenge Top 32 Metagame

Today I want to make the case that at the current moment CawGate is the best deck in Pauper. To do this I am going to lean on the metrics I use in metagame discussion, specifically adjusted Meta Score Above Replacement. But given that I want to take a few moments to explain exactly what this score represents.

The statistic I have been tracking for the longest (beyond raw volume) is something called Win+. Win+ measures a deck’s Swiss record with a point for each win at X-2 or better. In a six round tournament a 4-2 record is worth 1 Win+ point; in a seven round tournament a 5-2 record is worth 1 Win+ point. The goal of this score is to see how a deck performs in relation to the lowest placing Top 32 deck (with a positive record). This metric only covers Swiss record; K-Wins however is inclusive of Top 8 wins and losses. K-Wins measures a deck’s total wins and subtracts the total losses. Together Win+ and K-Wins gives a broad picture of how well an archetype performs in the abstract.

The next measure is Meta Score, which is contingent on Win+ and K-Win. In fact, it is an average of the two scores; the Meta Score Above Replacement takes the average of all Meta Scores to set a baseline for a weekend and then measures the Meta Score against that average. For example, CawGate had a Meta Score of 1.50 for the most recent weekend while the average of all Meta Scores was 1.53, meaning CawGate’s MSAR was -0.03.

Okay, we’re in the home stretch where we talk about Adjusted Meta Score. Adjusted Meta Score takes the most popular deck by volume and sets it as the baseline. It then takes the a weighted measure of both Win+ and K-Wins (based upon volume) to assign an adjusted Meta Score, and then from there we find the adjusted Meta Score Above Replacement. This provides the best image of how well a deck performed in a given data set against its field

Again, let’s use CawGate from this past weekend as a test case. CawGate had a total Win+ score of 10 with 26 K-Wins. It’s adjusted Win+ for Volume was 0.83; its adjusted K-Win was 2.17. As mentioned it had a Meta Score of 1.50 which is the same as its adjusted Meta Score (CawGate was the most popular deck on the weekend). The average of all adjusted Meta Scores was 0.37 which means CawGate’s adjusted Meta Score Above replacement on the weekend of October 14 and October 15 was 1.13, which was the best score on the weekend.

That’s a lot of words as background as to why today CawGate is my pick as the best deck in the format. Why? It’s aMSAR has been steadily climbing week over week. Here is the progression of CawGate’s aMSAR over the first six weeks of Wilds of Eldraine Season: -0.04, 0.12, 0.22, 1.26, 2.13, 1.13. While the most recent weekend looks like a step backwards it was the best score of an archetype on the weekend.

So what is going on? The earlier weeks of the season were defined by assertive decks like Blue Terror, Kuldotha Red, and Glitter Affinity. CawGate is not the beatdown in any capacity and instead assumes a midrange control role in the metagame. The steady climb seems to indicate that it found the correct configuration to once again assert its position in the Pauper Challenge metagame.

And on some level it makes sense. The strategy is built, in many ways, around leveraging Prismatic Strands to its full potential (if only someone wrote an article on this subject) and leaning on the correct suite of counter magic. Without knowledge of the expected field you cannot select the proper suite of reactive spells. With a more known metagame this task becomes easier.

How should you approach next weekend? I think Gingerbrute is a good place to start as it can completely get around Prismatic Strands’ damage prevention. If you’re looking to go in a more rogue direction there’s Shepherd of Rot. Zombies is a fringe strategy to be sure but as more red decks adopt Lava Dart I want to be on the deck that can run Festering Mummy to shrink opposing 1/1s.

I want to take a moment to thank all my Patrons – both old and new. I am going to do my level best to keep providing you with the kind of content that brought you here in the first place. If you are interested in supporting my work, rewards for my Patreon start at just $1 and every little bit helps.

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Pauper League Highlights – October 11

Another week, another set of Pauper League results. Let’s take take a look at some of the fun lists that earned a trophy this week.

3 Phyrexian Walker
2 Standard Bearer
2 Krark-Clan Shaman
4 Thoughtcast
4 Ancient Den
4 Seat of the Synod
1 Mana Tithe
4 Springleaf Drum
2 Fling
4 Heliod's Pilgrim
1 Temur Battle Rage
1 Island
4 Thraben Inspector
1 Metallic Rebuke
4 Ornithopter
4 All That Glitters
2 Gingerbrute
4 Of One Mind
1 Benevolent Blessing
4 Razortide Bridge
1 Rustvale Bridge
3 Silverbluff Bridge

Sideboard
1 Honorable Scout
1 Standard Bearer
2 Krark-Clan Shaman
3 Blue Elemental Blast
1 Dust to Dust
1 Lifelink
1 Temur Battle Rage
1 Gut Shot
1 Spell Pierce
1 Hydroblast
2 Blacksmith's Skill

Glitter Affinity is not anything new but this take really wants to push the damage. Adding Phyrexian Walker as another free spell this deck wants to emulated the Affinity decks of old with Fling and Temur Battle Rage. The deck really needs its eponymous aura to get the job done and as such is running the full suite of Heliod’s Pilgrim to set up its one shot kill.

4 Skred
2 Ponder
1 Bojuka Bog
1 Dispel
3 Lightning Bolt
3 Preordain
4 Counterspell
2 Fiery Cannonade
3 Brainstorm
1 Ash Barrens
3 Murmuring Mystic
1 Hypothesizzle
4 Augur of Bolas
1 Exclude
4 Volatile Fjord
11 Snow-Covered Island
2 Snow-Covered Mountain
2 Spell Pierce
4 Lorien Revealed
1 Cast into the Fire
3 Crimson Fleet Commodore

Sideboard
1 Curfew
1 Swirling Sandstorm
4 Hydroblast
3 Pyroblast
1 Blue Elemental Blast
1 Fiery Cannonade
1 Shenanigans
3 Cast into the Fire

Sometimes the classics just get the job done. Murmuring Mystic has given Izzet Control new life and this build leans into the Monarch with Crimson Fleet Commodore. The game plan here should look familiar to any long time Pauper palyers – draw cards and keep the board clear while your small flyers plink in for damage. Part of me wonders if this is the deck where Sulfurous Blast can work but I am sure people with more practice than me have given it a shot and realized there are better options.

1 Polluted Mire
2 Crop Rotation
3 Golem Foundry
4 Myr Retriever
1 Reckless Fireweaver
3 Ancient Stirrings
4 Expedition Map
4 Urza's Tower
4 Urza's Mine
4 Urza's Power Plant
4 Deadly Dispute
1 Blood Fountain
2 Snow-Covered Swamp
2 Weather the Storm
2 Crystal Grotto
2 Ashnod's Altar
4 Chromatic Star
2 Energy Refractor
4 Wizard's Rockets
3 Rowan's Grim Search
4 Candy Trail

Sideboard
1 Serene Heart
2 Scattershot
3 Krark-Clan Shaman
1 Nature's Claim
3 Nihil Spellbomb
2 Fangren Marauder
1 Ancient Grudge
2 Weather the Storm

Few people put as much effort into Altar Tron on Magic Online as saidin.raken. The deck wins by looping copies of Myr Retriever through Ashnod’s Altar. This build has Reckless Fireweaver as a spout in addition to Golem Foundry. Altar Tron has quite the reputation from tabletop Pauper where it presents a very redundant strategy that can difficult to stop without specific and persistent graveyard hate.

2 Remote Farm
3 Hickory Woodlot
4 Sandstone Needle
1 Seething Song
4 Rite of Flame
4 Simian Spirit Guide
4 Manamorphose
1 Journey to Nowhere
4 Lotus Petal
1 Plains
6 Mountain
1 Forest
3 Boarding Party
2 Crimson Fleet Commodore
4 Lightning Bolt
4 Goliath Paladin
4 Avenging Hunter
4 Trailblazer's Torch
4 Name Sticker Goblin

Sideboard
3 Ancient Grudge
2 Red Elemental Blast
4 Pyroblast
4 Fiery Cannonade
2 Weather the Storm

What happens when you take Pauper’s fast mana and jam it into a deck full of cards that give you the Monarch or starts a journey into the Undercity? You get this confluence of cards. Turbo Emblems is a fun strategy but to me it does not have the juice to make a serious dent in the format. Why? The deck is incredibly soft to countermagic which is just about everywhere these days. Now I’ve been wrong before and I would not be completely shocked if this deck made some waves moving forward.

I want to take a moment to thank all my Patrons – both old and new. I am going to do my level best to keep providing you with the kind of content that brought you here in the first place. If you are interested in supporting my work, rewards for my Patreon start at just $1 and every little bit helps.

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October 7-8 Pauper Weekend Recap

I use a few different metrics when looking at the Top 32 metagame. The first is just Raw Volume. The second is Win+, which takes the sum of all wins at X-2 or better in the Swiss and assigns a score; Win+ is helpful in measuring a deck’s Swiss round performance. K-Wins takes all of a deck’s wins and subtracts its losses, Top 8 inclusive; this helps to give a measure of overall performance. The final pair is call Meta Score and Meta Score Above Replacement, which takes the average of Win+ and K-Win to try and position an archetype against its field. This number helps to provide the most robust image of a deck’s performance.

October 7 and October 8 Challenge Top 32 Metagame

Coming out last weekend much of the discourse around Pauper was centered around the dominance of Blue Terror and Kuldotha Red. After the first four weeks of Wilds of Eldraine season these two archetypes were putting up impressive numbers, with 27 Top 8 finishes and 5 wins between them over the eight events. The conversation turned to whether or not these strategies were too dominant, whether they were healthy for the metagame, and if any sort of action needed to take place. These discussions are going to continue to occur as these archetypes are not likely to lose a step anytime soon.

Note: Yes I am a member of the Pauper Format Panel. No you shouldn’t read anything into the last sentence. I write these updates from the perspective of an observer. In fact these sentence itself would want to come at the end of the next paragraph but I wanted to put it here just to avoid any undue confusion.

Both blue and red are going to continue to get cheap and efficient spells that work with the game plans illuminated by these two decks. While the exact card lists might change the overall result is not likely to shift all that much.

This, of course, can result in a known metagame. Note I am using the term known as opposed to solved. While Pauper by and large might be a well charted continent, right now much of the game play is about mapping out every tree in the forest, not the borders of the woods itself. I think it is more than fair to say that both Blue Terror and Kuldotha Red operate at the center of the format, with Glitter Affinity not too far behind.

4 Myr Enforcer
4 Thoughtcast
4 Ancient Den
4 Seat of the Synod
4 Frogmite
4 Springleaf Drum
3 Darksteel Citadel
4 Thraben Inspector
4 Metallic Rebuke
2 Island
4 All That Glitters
4 Gingerbrute
3 Of One Mind
4 Razortide Bridge
4 Moon-Circuit Hacker
4 Ornithopter

Sideboard
1 Leave No Trace
4 Dust to Dust
4 Relic of Progenitus
1 Revoke Existence
4 Blue Elemental Blast
1 Hydroblast
Beicodegia’s October 8 Challenge Winning Glitter Affinity

Glitter Affinity takes the Artifact Land engine and converts it into persistent damage through All That Glitters. Unlike Grixis Affinity this deck wants to hit the ground early and start applying pressure. As a result it pours all of that reach into the aura as opposed to a long game approach involving Blood Fountain or Makeshift Munitions. Glitter Affinity had a glowing weekend with four Top 8 finishes and two wins. It ended up with an adjusted Meta Score Above Replacement of 3.27 – the best single weekend score of any archetype thus far this season.

Which makes this next part almost funny. The next best deck on the weekend was CawGate, also with four Top 8 finishes. It’s aMSAR of 2.16 is the second best score of any archetype over the past ten events. So what does this actually tell us?

Both CawGate and Glitter Affinity can easily pack copies of the blue Blasts which in turn can hold red in check. Red was still the most popular archetype in the Top 32 with a dozen appearances but largely found itself outside the Top 16. These strategies also have ways to get around Blue Terror, with Affinity going under it and meeting key counters with Metallic Rebuke and CawGate going long before turning any old creature into a game ending threat. If there is a bright center to the Pauper universe these decks are both far closer to that than some far flung planet in the Outer Rim.

Going into next week I think it is reasonable to prepare for Glitter Affinity. This strategy has proved itself to be a real contender and as such I expect to see Disenchant effects out in force. I would err on the side of instant speed over a card like Dust to Dust for a few reasons. First, Glitter Affinity can one shot thanks to All That Glitters and being stuck with a sorcery in your hand is not helpful. Second, Glitter Affinity does no try to recur its threats so exiling them comes with minimal upside. Finally, being so low to the ground and with running Springleaf Drum the chances of cutting the mana out from under Glitter Affinity is low. Personally I would take a look at one of the two Ephemerate decks that made Top 8 and see if I could tweak them for the meta. Being able to absorb damage early and overpower an opponent with card flow late is a tried and true method worth exploring.

I want to take a moment to thank all my Patrons – both old and new. I am going to do my level best to keep providing you with the kind of content that brought you here in the first place. If you are interested in supporting my work, rewards for my Patreon start at just $1 and every little bit helps.

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Pauper League Highlights – October 4, 2023

After a few weeks Wilds of Eldraine is making a splash in the Pauper cardpool. I’m out of pithy things to say so here is a link to the Pauper League decks from the last week. Let’s look at a few lists.

2 Duress
4 Skirk Prospector
3 Vault of Whispers
3 Great Furnace
2 Chromatic Star
1 Faithless Looting
3 Swamp
1 Makeshift Munitions
4 Mountain
4 Putrid Goblin
4 Unearth
4 Goblin Matron
4 Ichor Wellspring
4 First Day of Class
3 Dark Ritual
4 Drossforge Bridge
4 Deadly Dispute
1 Dark-Dweller Oracle
2 Rakdos Carnarium
3 Rowan's Grim Search

Sideboard
1 Duress
1 Krark-Clan Shaman
2 Nihil Spellbomb
4 Red Elemental Blast
1 Abrade
2 Cast Down
2 Introduction to Prophecy
2 Cast into the Fire

Kicking things off with a bang is Beicodegeia’s (you’d think after their recent run of success I’d be able to spell their handle without looking at it but you’d be wrong) 5-0 Goblin Combo list. The combo works like this: Once First Day of Class resolves sacrifice Putrid Goblin to Skirk Prospector for unbound mana (the -1/-1 counter from Persist is negated by the +1/+1 counter from First Day of Class). From here you can draw your deck with Dark-Dweller Oracle until your find Makeshift Munitions and then sacrifice the Putrid Goblin over and over again until your opponent is dead. Rowan’s Grim Search is a great way to dig towards key cards here especially since this is also an Unearth deck. Goblin Combo has a lot of potential and I am very interested to see where the archetype goes in the future.

2 Wild Growth
4 Utopia Sprawl
4 Mwonvuli Acid-Moss
4 Thermokarst
4 Arbor Elf
4 Exhume
1 Lead the Stampede
2 Cast Down
4 Llanowar Visionary
4 Annoyed Altisaur
12 Forest
4 Avenging Hunter
1 Haunted Mire
4 Troll of Khazad-dûm
4 Generous Ent
2 Swamp

Sideboard
4 Deglamer
3 Nihil Spellbomb
2 Cast Down
4 Unexpected Fangs
2 Arms of Hadar

The Arbor ElfUtopia Sprawl mana engine also has a lot of potential and these black-green builds showcase that. Not only can you accelerate out heavy hitters but you can also “scam” out one of the Tales from Middle-earth landcyclers with Exhume. The card that stands out to me in this build is Lead the Stampede with only 24 creatures available. Considering the graveyard synergies Winding Way might be better or if you’re looking to Bargain away a Food token or a late game Utopia Sprawl there’s always Rowan’s Grim Search.

8 Swamp
6 Plains
1 Ancient Den
1 Vault of Whispers
4 Arcbound Worker
2 Kor Skyfisher
2 Snuff Out
4 Vault Skirge
4 Gingerbrute
1 Omen of the Dead
4 Arcbound Mouser
4 Blacksmith's Skill
2 Goldmire Bridge
4 Deadly Dispute
4 Iron Apprentice
2 Greatsword of Tyr
4 All That Glitters
3 Return Triumphant

Sideboard
2 Standard Bearer
2 Innocent Blood
2 Leave No Trace
1 Snuff Out
2 Nihil Spellbomb
1 Suffocating Fumes
3 Mukotai Ambusher
2 Rowan's Grim Search

Full disclosure: this is my 5-0 list. The entire conceit behind this build was to get on the board quickly and present a series of cheap threats that would eventually overwhelm the opponent with All That Glitters. Return Triumphant was fantastic as it turned a dead Gingerbrute into an actual threat. Orzhov Junk is trying to beat a few removal spells but can struggle in the face of sweepers. I do think there is something here but after that 5-0 I have yet to find the same success. Still, Gingerbrute getting around Prismatic Strands is a pretty big game these days so it’s definitely worth trying to improve this build.

I want to take a moment to thank all my Patrons – both old and new. I am going to do my level best to keep providing you with the kind of content that brought you here in the first place. If you are interested in supporting my work, rewards for my Patreon start at just $1 and every little bit helps.

Can’t make a commitment to Patreon? I now have a Ko-Fi where you can make a one time contribution.

Looking for another way to support my work? Click here for my TCGPlayer affiliate link. Any purchases through the link let the folks there know you like my content!